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Monad Engine da02fba2
> Undercity Codex_
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This is the complete list of members for mnd::Scene, including all inherited members.
| Clear() | mnd::Scene | |
| CollectLight() | mnd::Scene | |
| CreateObject(const std::string &name, GameObject *parent=nullptr) | mnd::Scene | |
| CreateObject(const std::string &type, const std::string &name, GameObject *parent=nullptr) | mnd::Scene | |
| CreateObject(const str &name, GameObject *parent=nullptr) | mnd::Scene | inline |
| GetMainCamera() | mnd::Scene | |
| GetRootObjects() const | mnd::Scene | inline |
| Load(const str &path) | mnd::Scene | static |
| RegisterTypes() | mnd::Scene | static |
| SetMainCamera(GameObject *camera) | mnd::Scene | |
| SetParent(GameObject *obj, GameObject *parent) | mnd::Scene | |
| Update(f32 deltaTime) | mnd::Scene |