Monad Engine da02fba2
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mnd::SkinnedMeshComponent Member List

This is the complete list of members for mnd::SkinnedMeshComponent, including all inherited members.

GetOwner()mnd::Component
GetTypeId() const =0mnd::Componentpure virtual
Init()mnd::Componentvirtual
LoadProperties(const nlohmann::json &json)mnd::Componentvirtual
m_ownermnd::Componentprotected
SetMaterial(const std::shared_ptr< Material > &material)mnd::SkinnedMeshComponent
SetMesh(const std::shared_ptr< Mesh > &mesh)mnd::SkinnedMeshComponent
SetPaletteSource(AnimationComponent *anim)mnd::SkinnedMeshComponent
SetSkeleton(const std::shared_ptr< Skeleton > &skeleton)mnd::SkinnedMeshComponent
SkinnedMeshComponent()=defaultmnd::SkinnedMeshComponent
SkinnedMeshComponent(const std::shared_ptr< Material > &material, const std::shared_ptr< Mesh > &mesh, const std::shared_ptr< Skeleton > &skeleton)mnd::SkinnedMeshComponent
StaticTypeId()mnd::Componentinlinestatic
Update(f32 deltaTime) overridemnd::SkinnedMeshComponentvirtual
~Component()=defaultmnd::Componentvirtual