Monad Engine da02fba2
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eng::RigidBody Member List

This is the complete list of members for eng::RigidBody, including all inherited members.

AddContactListener(IContactListener *listener)eng::CollisionObject
ApplyImpulse(const glm::vec3 &impulse)eng::RigidBody
DispatchContactEvent(CollisionObject *obj, const glm::vec3 &pos, const glm::vec3 &norm)eng::CollisionObjectprotected
GetBody()eng::RigidBody
GetCollisionObjectType()eng::CollisionObject
GetPosition() consteng::RigidBody
GetRotation() consteng::RigidBody
GetType() consteng::RigidBody
IsAddedToWorld() consteng::RigidBody
m_collisionObjectTypeeng::CollisionObjectprotected
m_contactListenerseng::CollisionObjectprotected
RemoveContactListener(IContactListener *listener)eng::CollisionObject
RigidBody(BodyType type, const std::shared_ptr< Collider > &collider, float mass, float friction)eng::RigidBody
SetAddedToWorld(bool added)eng::RigidBody
SetPosition(const glm::vec3 &pos)eng::RigidBody
SetRotation(const glm::quat &rot)eng::RigidBody
~RigidBody()eng::RigidBody