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Monad Engine da02fba2
> Undercity Codex_
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This is the complete list of members for eng::RigidBody, including all inherited members.
| AddContactListener(IContactListener *listener) | eng::CollisionObject | |
| ApplyImpulse(const glm::vec3 &impulse) | eng::RigidBody | |
| DispatchContactEvent(CollisionObject *obj, const glm::vec3 &pos, const glm::vec3 &norm) | eng::CollisionObject | protected |
| GetBody() | eng::RigidBody | |
| GetCollisionObjectType() | eng::CollisionObject | |
| GetPosition() const | eng::RigidBody | |
| GetRotation() const | eng::RigidBody | |
| GetType() const | eng::RigidBody | |
| IsAddedToWorld() const | eng::RigidBody | |
| m_collisionObjectType | eng::CollisionObject | protected |
| m_contactListeners | eng::CollisionObject | protected |
| RemoveContactListener(IContactListener *listener) | eng::CollisionObject | |
| RigidBody(BodyType type, const std::shared_ptr< Collider > &collider, float mass, float friction) | eng::RigidBody | |
| SetAddedToWorld(bool added) | eng::RigidBody | |
| SetPosition(const glm::vec3 &pos) | eng::RigidBody | |
| SetRotation(const glm::quat &rot) | eng::RigidBody | |
| ~RigidBody() | eng::RigidBody |