Monad Engine da02fba2
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Application.cpp
Go to the documentation of this file.
1#include "Application.h"
2
3namespace eng
4{
8
10 {
11 m_needsToBeClosed = value;
12 }
13
15 {
16 return m_needsToBeClosed;
17 }
18}
virtual void RegisterTypes()
bool NeedsToBeClosed() const
void SetNeedsToBeClosed(bool value)
Abstract base class for the user-defined game or lab application.