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Monad Engine da02fba2
> Undercity Codex_
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miniaudio-backed playback and 3D listener positioning. More...
Files | |
| file | Audio.h |
| Reference-counted audio clip with 3D positioning. | |
| file | AudioManager.h |
| Owns the global miniaudio engine and 3D listener position. | |
Classes | |
| class | mnd::Audio |
| Single playable audio clip backed by a decoded miniaudio stream. More... | |
| class | mnd::AudioManager |
| Global audio backend wrapper. More... | |
miniaudio-backed playback and 3D listener positioning.
Load mnd::Audio clips from disk, play them through a mnd::AudioComponent attached to a GameObject, and have the listener follow the camera by attaching mnd::AudioListenerComponent.