Monad Engine da02fba2
> Undercity Codex_
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Audio

miniaudio-backed playback and 3D listener positioning. More...

Files

file  Audio.h
 Reference-counted audio clip with 3D positioning.
 
file  AudioManager.h
 Owns the global miniaudio engine and 3D listener position.
 

Classes

class  mnd::Audio
 Single playable audio clip backed by a decoded miniaudio stream. More...
 
class  mnd::AudioManager
 Global audio backend wrapper. More...
 

Detailed Description

miniaudio-backed playback and 3D listener positioning.

Load mnd::Audio clips from disk, play them through a mnd::AudioComponent attached to a GameObject, and have the listener follow the camera by attaching mnd::AudioListenerComponent.