Monad Engine da02fba2
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Asset-path resolution and file loading utilities. More...

Files

file  FileReader.h
 Thin wrapper around std::ifstream for reading a single file.
 
file  FileSystem.h
 Asset-path resolution and file loading for the engine.
 
file  ModelImporter.h
 Assimp-backed model loader. Handles FBX / glTF / OBJ.
 

Detailed Description

Asset-path resolution and file loading utilities.

Asset path resolution and small file utilities.

mnd::FileSystem rewrites relative asset paths to be anchored on ASSETS_DIR (set by CMake at configure time). mnd::FileReader is a tiny "read whole file to string" helper used by the shader loader.