Monad Engine da02fba2
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FileSystem.h File Reference

Asset-path resolution and file loading for the engine. More...

#include <filesystem>
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Classes

class  mnd::FileSystem
 Resolves asset paths and loads files into memory. More...
 

Namespaces

namespace  mnd
 

Detailed Description

Asset-path resolution and file loading for the engine.

FileSystem abstracts the difference between source-tree paths and the runtime asset directory. The assets folder is resolved relative to the executable using the ASSETS_DIR constant baked in via config.h at build time. Access through Engine::GetFileSystem().

See also
Engine::GetFileSystem, FileReader

Definition in file FileSystem.h.