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eng::KeyFrameVec3 Struct Reference

#include <AnimationComponent.h>

Public Attributes

float time = 0.0f
 
glm::vec3 value = glm::vec3(0.0f)
 

Detailed Description

Definition at line 14 of file AnimationComponent.h.

Member Data Documentation

◆ time

float eng::KeyFrameVec3::time = 0.0f

Definition at line 16 of file AnimationComponent.h.

◆ value

glm::vec3 eng::KeyFrameVec3::value = glm::vec3(0.0f)

Definition at line 17 of file AnimationComponent.h.


The documentation for this struct was generated from the following file: