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Monad Engine da02fba2
> Undercity Codex_
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#include <VertexLayout.h>
Collaboration diagram for eng::VertexLayout:Public Attributes | |
| std::vector< VertexElement > | elements |
| uint32_t | stride = 0 |
Definition at line 21 of file VertexLayout.h.
| std::vector<VertexElement> eng::VertexLayout::elements |
Definition at line 23 of file VertexLayout.h.
Referenced by eng::Mesh::Mesh(), eng::Mesh::Mesh(), TestObject::TestObject(), eng::Mesh::CreateBox(), eng::Mesh::CreatePlane(), eng::Mesh::CreateSphere(), and eng::ParseGLTFNode().
| uint32_t eng::VertexLayout::stride = 0 |
Definition at line 24 of file VertexLayout.h.
Referenced by eng::Mesh::Mesh(), eng::Mesh::Mesh(), TestObject::TestObject(), eng::Mesh::CreateBox(), eng::Mesh::CreatePlane(), eng::Mesh::CreateSphere(), and eng::ParseGLTFNode().