constexpr mnd::i32 kDefaultWindowHeight
constexpr const char * kAnsiError
constexpr mnd::f32 kDefaultAmbient
constexpr const char * kJsonKeyCamera
constexpr const char * kJsonKeyComponents
constexpr mnd::f32 kQuakeAirAccel
sv_airaccelerate (HL1 = 10; Q3 = 1).
constexpr const char * kJsonKeyName
constexpr mnd::i32 kDefaultWindowWidth
constexpr mnd::i32 kShaderInfoLogSize
constexpr mnd::f32 kQuakeStopSpeed
sv_stopspeed (100 ups).
constexpr mnd::i32 kStandardVertexFloats
constexpr const char * kAnsiWarn
constexpr const char * kAnsiFatal
constexpr mnd::f32 kDefaultJumpSpeed
constexpr mnd::f32 kDefaultCapsuleRadius
constexpr mnd::f32 kGravity
constexpr mnd::f32 kDefaultMouseSensitivity
constexpr const char * kJsonKeyScale
constexpr const char * kDefaultObjectName
constexpr const char * kGlslVersionDirective
constexpr mnd::f32 kCameraFov
constexpr mnd::f32 kDefaultCapsuleHeight
constexpr mnd::i32 kDefaultInternalHeight
constexpr const char * kJsonKeyObjects
constexpr mnd::f32 kDefaultMoveSpeed
constexpr const char * kSceneTypeGltf
constexpr const char * kDefaultSceneName
constexpr mnd::f32 kFixedTimeStep
constexpr mnd::i32 kMaxMouseButtons
constexpr mnd::i32 kMaxSubSteps
constexpr const char * kJsonKeyW
constexpr const char * kJsonKeyRotation
constexpr mnd::i32 kMaxKeys
constexpr mnd::f32 kQuakeGroundAccel
sv_accelerate.
constexpr mnd::i32 kInternalPresetMedH
constexpr const char * kRootObjectLabel
constexpr const char * kDefaultWindowTitle
constexpr const char * kJsonKeyPath
constexpr mnd::f32 kPitchLimitDegrees
constexpr mnd::i32 kInternalPresetMedW
constexpr const char * kJsonKeyType
constexpr const char * kJsonKeyZ
constexpr mnd::i32 kInternalPresetLowW
constexpr const char * kJsonKeyPosition
constexpr mnd::f32 kQuakeAirCap
constexpr mnd::i32 kInternalResMin
constexpr mnd::i32 kDefaultInternalWidth
constexpr const char * kSceneTypeFbx
constexpr const char * kAnsiInfo
constexpr mnd::i32 kInternalPresetTinyW
constexpr std::size_t kMaxLogEntries
constexpr const char * kJsonKeyY
constexpr mnd::f32 kDefaultStepHeight
constexpr const char * kJsonKeyX
constexpr mnd::i32 kInternalPresetLowH
constexpr mnd::f32 kQuakeFriction
sv_friction.
constexpr const char * kAssetsDirName
constexpr const char * kJsonKeyChildren
constexpr const char * kAnsiReset
constexpr std::size_t kLogMessageBufSize
constexpr mnd::i32 kLogPrefixBufSize
constexpr const char * kSceneTypeModel
constexpr mnd::f32 kCameraFarPlane
constexpr mnd::i32 kInternalResMax
constexpr mnd::i32 kInternalPresetTinyH
constexpr std::size_t kLogFullBufSize
constexpr mnd::f32 kCameraNearPlane
Engine-wide primitive type aliases and GLM math imports.
float f32
32-bit IEEE float — the standard GL scalar type.
int32_t i32
Signed 32-bit integer — used for GL enums and sizes.