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Game.h
Go to the documentation of this file.
1
#pragma once
2
#include <
eng.h
>
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#include <memory>
4
5
class
Game
:
public
eng::Application
6
{
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public
:
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void
RegisterTypes
()
override
;
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bool
Init
()
override
;
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void
Update
(
float
deltaTime)
override
;
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void
Destroy
()
override
;
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private
:
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std::shared_ptr<eng::Scene> m_scene;
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};
Game
Definition
Game.h:6
Game::Destroy
void Destroy() override
Definition
Game.cpp:52
Game::RegisterTypes
void RegisterTypes() override
Definition
Game.cpp:9
Game::Update
void Update(float deltaTime) override
Definition
Game.cpp:47
Game::Init
bool Init() override
Definition
Game.cpp:16
eng::Application
Definition
Application.h:6
eng.h
docs
GD-Engine-lesson-5-2
source
Game.h
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