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Monad Engine da02fba2
> Undercity Codex_
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#include <Skeleton.h>
Public Member Functions | |
| void | AddBone (const Bone &bone) |
| i32 | FindBoneIndex (const std::string &name) const |
| usize | Size () const |
| const std::vector< Bone > & | GetBones () const |
| std::vector< Bone > & | GetBones () |
Definition at line 37 of file Skeleton.h.
| void mnd::Skeleton::AddBone | ( | const Bone & | bone | ) |
Definition at line 9 of file Skeleton.cpp.
References mnd::Bone::bindPos, mnd::Bone::bindRot, mnd::Bone::bindScale, mnd::Bone::localBind, and mnd::Bone::name.
| i32 mnd::Skeleton::FindBoneIndex | ( | const std::string & | name | ) | const |
Definition at line 21 of file Skeleton.cpp.
Referenced by mnd::MakeBreathingIdleClip().
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inline |
Definition at line 45 of file Skeleton.h.
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inline |
Definition at line 44 of file Skeleton.h.
Referenced by mnd::ComputePalette(), mnd::EvaluatePose(), mnd::MakeBreathingIdleClip(), and mnd::ResetPoseToBind().
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inline |
Definition at line 42 of file Skeleton.h.
Referenced by mnd::MakeBreathingIdleClip().