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Common.h
Go to the documentation of this file.
1#pragma once
2
3#include <glm/vec3.hpp>
4#include <glm/mat4x4.hpp>
5
6namespace eng
7{
8 struct CameraData
9 {
10 glm::mat4 viewMatrix;
12 glm::mat4 orthoMatrix;
13 glm::vec3 position;
14 };
15
16 struct LightData
17 {
18 glm::vec3 color;
19 glm::vec3 position;
20 };
21}
glm::vec3 position
Definition Common.h:13
glm::mat4 orthoMatrix
Definition Common.h:12
glm::mat4 viewMatrix
Definition Common.h:10
glm::mat4 projectionMatrix
Definition Common.h:11
glm::vec3 color
Definition Common.h:18
glm::vec3 position
Definition Common.h:19