Monad Engine da02fba2
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CollisionObject.h File Reference
#include "Common.h"
#include <vector>
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Classes

class  eng::CollisionObject
 
class  eng::IContactListener
 

Namespaces

namespace  eng
 

Enumerations

enum class  eng::CollisionObjectType { eng::RigidBody , eng::KinematicCharacterController }