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Monad Engine da02fba2
> Undercity Codex_
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#include "physics/Collider.h"#include "physics/CollisionObject.h"#include <glm/gtc/quaternion.hpp>#include <memory>
Include dependency graph for RigidBody.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | eng::RigidBody |
Namespaces | |
| namespace | eng |
Enumerations | |
| enum class | eng::BodyType { eng::Static , eng::Dynamic , eng::Kinematic } |