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Monad Engine da02fba2
> Undercity Codex_
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#include <AnimationComponent.h>
Collaboration diagram for eng::AnimationClip:Public Attributes | |
| std::string | name |
| float | duration = 0.0f |
| bool | looping = true |
| std::vector< TransformTrack > | tracks |
Definition at line 34 of file AnimationComponent.h.
| float eng::AnimationClip::duration = 0.0f |
Definition at line 37 of file AnimationComponent.h.
Referenced by eng::AnimationComponent::Update().
| bool eng::AnimationClip::looping = true |
Definition at line 38 of file AnimationComponent.h.
| std::string eng::AnimationClip::name |
Definition at line 36 of file AnimationComponent.h.
Referenced by eng::AnimationComponent::Play().
| std::vector<TransformTrack> eng::AnimationClip::tracks |
Definition at line 39 of file AnimationComponent.h.
Referenced by eng::AnimationComponent::Update().