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Monad Engine da02fba2
> Undercity Codex_
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In-game ImGui overlay: hierarchy, inspector, console, stats. More...
Include dependency graph for Editor.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | mnd::Editor |
| ImGui-based in-game editor overlay. More... | |
Namespaces | |
| namespace | mnd |
In-game ImGui overlay: hierarchy, inspector, console, stats.
The Engine creates one Editor and drives its three-phase frame from mnd::Engine::Run(): BeginFrame() after polling input, Draw() to lay out every panel, and EndFrame() after the scene render so the GUI composites on top.
Toggle visibility at runtime, or register your own debug panels:
Definition in file Editor.h.