Monad Engine da02fba2
> Undercity Codex_
Loading...
Searching...
No Matches
eng::RenderQueue Class Reference

#include <RenderQueue.h>

Public Member Functions

void Init ()
 
void Submit (const RenderCommand &command)
 
void Submit (const RenderCommand2D &command)
 
void Draw (GraphicsAPI &graphicsAPI, const CameraData &cameraData, const std::vector< LightData > &lights)
 

Detailed Description

Definition at line 33 of file RenderQueue.h.

Member Function Documentation

◆ Draw()

◆ Init()

void eng::RenderQueue::Init ( )

Definition at line 9 of file RenderQueue.cpp.

References eng::Mesh::CreatePlane().

Referenced by eng::Engine::Init().

◆ Submit() [1/2]

void eng::RenderQueue::Submit ( const RenderCommand command)

Definition at line 14 of file RenderQueue.cpp.

Referenced by eng::MeshComponent::Update(), and eng::SpriteComponent::Update().

◆ Submit() [2/2]

void eng::RenderQueue::Submit ( const RenderCommand2D command)

Definition at line 19 of file RenderQueue.cpp.


The documentation for this class was generated from the following files: