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mnd::ModelImporter Class Reference

#include <ModelImporter.h>

Static Public Member Functions

static GameObjectImport (const std::string &path, Scene *scene)
 Load path (relative to assets folder) and build a GameObject hierarchy under scene. Returns nullptr on failure.
 

Detailed Description

Definition at line 29 of file ModelImporter.h.

Member Function Documentation

◆ Import()


The documentation for this class was generated from the following files: