Monad Engine da02fba2
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Application.cpp
Go to the documentation of this file.
1#include "Application.h"
2
3namespace mnd
4{
5
7
9{
10 m_needsToBeClosed = value;
11}
12
14{
15 return m_needsToBeClosed;
16}
17
18} // namespace mnd
bool NeedsToBeClosed() const
Returns true when the application has requested shutdown. Engine::Run() checks this each frame to kno...
void SetNeedsToBeClosed(bool value)
Request the engine to stop after the current frame.
virtual void RegisterTypes()=0
Abstract base class for the user-defined game or lab application.