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mnd::BoneTrack Struct Reference

#include <SkeletalAnimationClip.h>

+ Collaboration diagram for mnd::BoneTrack:

Public Attributes

i32 boneIndex = -1
 Index into Skeleton::bones.
 
std::vector< KeyFrameVec3positions
 
std::vector< KeyFrameQuatrotations
 
std::vector< KeyFrameVec3scales
 

Detailed Description

Definition at line 18 of file SkeletalAnimationClip.h.

Member Data Documentation

◆ boneIndex

i32 mnd::BoneTrack::boneIndex = -1

Index into Skeleton::bones.

Definition at line 20 of file SkeletalAnimationClip.h.

Referenced by mnd::ModelImporter::Import(), and mnd::MakeBreathingIdleClip().

◆ positions

std::vector<KeyFrameVec3> mnd::BoneTrack::positions

Definition at line 21 of file SkeletalAnimationClip.h.

Referenced by mnd::ModelImporter::Import().

◆ rotations

std::vector<KeyFrameQuat> mnd::BoneTrack::rotations

◆ scales

std::vector<KeyFrameVec3> mnd::BoneTrack::scales

Definition at line 23 of file SkeletalAnimationClip.h.

Referenced by mnd::ModelImporter::Import().


The documentation for this struct was generated from the following file: