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Renderer.h File Reference

Per-frame Vulkan command-buffer recording + presentation. More...

#include <array>
#include <vulkan/vulkan.h>
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Go to the source code of this file.

Classes

class  mnd::vk::Renderer
 

Namespaces

namespace  mnd
 
namespace  mnd::vk
 

Detailed Description

Per-frame Vulkan command-buffer recording + presentation.

Skeleton renderer for the preview path. Records a single render pass that clears the swapchain image to a configurable colour, submits to the graphics queue, and presents. Two frames in flight (FRAMES_IN_FLIGHT = 2) with the standard image-available / render-finished semaphore + in-flight fence triple.

Definition in file Renderer.h.