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Monad Engine da02fba2
> Undercity Codex_
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Per-frame Vulkan command-buffer recording + presentation. More...
#include <array>#include <vulkan/vulkan.h>
Include dependency graph for Renderer.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | mnd::vk::Renderer |
Namespaces | |
| namespace | mnd |
| namespace | mnd::vk |
Per-frame Vulkan command-buffer recording + presentation.
Skeleton renderer for the preview path. Records a single render pass that clears the swapchain image to a configurable colour, submits to the graphics queue, and presents. Two frames in flight (FRAMES_IN_FLIGHT = 2) with the standard image-available / render-finished semaphore + in-flight fence triple.
Definition in file Renderer.h.