Monad Engine da02fba2
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AnimationComponent.h File Reference
#include "scene/Component.h"
#include <glm/vec3.hpp>
#include <glm/gtc/quaternion.hpp>
#include <string>
#include <vector>
#include <unordered_map>
#include <memory>
+ Include dependency graph for AnimationComponent.h:
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Classes

struct  eng::KeyFrameVec3
 
struct  eng::KeyFrameQuat
 
struct  eng::TransformTrack
 
struct  eng::AnimationClip
 
struct  eng::ObjectBinding
 
class  eng::AnimationComponent
 

Namespaces

namespace  eng