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Monad Engine da02fba2
> Undercity Codex_
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Thin RAII wrappers around Bullet collision shapes. More...
#include <glm/vec3.hpp>
Include dependency graph for Collider.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | mnd::Collider |
Abstract owner of a btCollisionShape. More... | |
| class | mnd::BoxCollider |
Axis-aligned box collider; extents are half-sizes. More... | |
| class | mnd::SphereCollider |
Sphere collider of the given radius. More... | |
| class | mnd::CapsuleCollider |
| Y-axis capsule collider (cylinder + hemispherical caps). More... | |
Namespaces | |
| namespace | mnd |
Thin RAII wrappers around Bullet collision shapes.
Definition in file Collider.h.