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CollisionObject.h File Reference
#include <vector>
#include "Common.h"
#include "Types.h"
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Classes

class  mnd::CollisionObject
 
class  mnd::IContactListener
 

Namespaces

namespace  mnd
 

Enumerations

enum class  mnd::CollisionObjectType { mnd::RigidBody , mnd::KinematicCharacterController }