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RigidBody.h File Reference

Bullet btRigidBody wrapper pairing a Collider with mass and type. More...

#include <memory>
#include <glm/gtc/quaternion.hpp>
#include "Types.h"
#include "physics/Collider.h"
#include "physics/CollisionObject.h"
+ Include dependency graph for RigidBody.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  mnd::RigidBody
 Owning wrapper around btRigidBody; holds a shared Collider, mass, friction, and body type. More...
 

Namespaces

namespace  mnd
 

Enumerations

enum class  mnd::BodyType { mnd::BodyType::Static , mnd::BodyType::Dynamic , mnd::BodyType::Kinematic }
 Simulation category for a RigidBody. More...
 

Detailed Description

Bullet btRigidBody wrapper pairing a Collider with mass and type.

Definition in file RigidBody.h.